Food+You / Me
What shall we eat? Who picks the place?
Food picks the cuisine. You/Me decides which of you two finds the restaurant.
THE OKEYDICE GUIDE
Your keychain holds four removable dice. One for each little dilemma: what to eat, what to watch, whose turn it is, or simply… yes or no?
Find the right die Looking for a symbol? Find the faces here.Gently remove it from its silicone slot. One die is all you need to start.
Agree on the question, then roll the die on a flat surface.
That’s the answer. Make something of it… then put the die back in its slot.
01 / A DIE FOR EVERY MOOD
Pick a question. Find the die, its symbols and an idea to try straight away.
THE FOOD DIE
The die picks a cuisine. You pick the dish, restaurant or recipe: it gives a direction, not a fixed menu.
You roll. “Italian.” Homemade pizza or a little restaurant? One decision already made.

Pizza, pasta, risotto…

Sushi, noodles, ramen…

Crêpes, bistro food, gratin…

Curry, dal, naan…

Burgers, barbecue, bagels…

Tagine, couscous, mezze…
The dishes are examples. Adapt them to your tastes and what’s available.
THE MOVIE DIE
Roll before looking for a title. The six symbols represent six movie moods.
“Comedy.” Each person suggests a title in that genre. You’ve already narrowed it down.

Mystery and suspense.

For a little scare.

For a laugh together.

For a whole other world.

Stories that move you.

For a change of pace.
The die doesn’t name a specific movie: enjoy choosing your own.
THE YOU / ME DIE
Before rolling, agree on the action and who “You” is. “Me” always means the person rolling.
You roll to decide who picks the music. “Me”: you do. “You”: the other person does.

The person rolling the die.

The other person, agreed before the roll.
More than two of you? Agree on the two people involved first.
THE YES / NO DIE
Ask a question with a yes-or-no answer. The die gives everyday plans a little nudge.
“Shall we take a detour for ice cream?” You roll. “Yes.” Let’s go.

An invitation to give it a go.

Another time, another idea.
The die suggests. You have the final say.
02 / ONCE YOU’VE GOT THE HANG OF IT
You can combine them too. Ask one question at a time: each die keeps its role.
Food+You / Me
Food picks the cuisine. You/Me decides which of you two finds the restaurant.
Movie+You / Me
Movie sets the mood. You/Me picks the person who suggests tonight’s film.
03 / GOT FRIENDS OVER?
Diga’me turns the four dice into questions, charades, challenges and little secrets. No winners: getting to know each other is the fun part.
Gather your four dice and open the game page on a phone. It guides you from the roll to the challenge.
Play Diga’meAt your own pace. You can always skip a challenge.
04 / IN CASE YOU WERE WONDERING…
A question or a problem with your OkeyDice? We’re here too.
Talk to the teamFor everyday choices, take the die that answers your question. You can combine several by asking each a different question. Diga’me uses all four: the game page explains the rules.
Adapt it, roll again or choose something else. Chance is there to start an idea and a conversation. Nobody has to follow the result.
Roll it again on a flat surface. Read the upper face once the die has stopped.
Put each die back into a slot in the silicone holder and check it is properly seated before heading out. Your keychain is ready for next time.
For everyday choices, no screen: your dice are enough. For Diga’me, an internet-connected phone opens the page that displays challenges. Nothing to install.
You’re ready for the next “what shall we do?”.
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