THE OKEYDICE GUIDE

Take out a die.
Let’s play.

Your keychain holds four removable dice. One for each little dilemma: what to eat, what to watch, whose turn it is, or simply… yes or no?

Find the right die Looking for a symbol? Find the faces here.
See the move.Take the die out of the silicone, roll it, read the top face.
  1. 01

    Take out the right die.

    Gently remove it from its silicone slot. One die is all you need to start.

  2. 02

    Ask your question. Roll.

    Agree on the question, then roll the die on a flat surface.

  3. 03

    Read the top face.

    That’s the answer. Make something of it… then put the die back in its slot.

01 / A DIE FOR EVERY MOOD

What’s the question?

Pick a question. Find the die, its symbols and an idea to try straight away.

THE FOOD DIE

Six cuisines.
Tonight’s first idea.

The die picks a cuisine. You pick the dish, restaurant or recipe: it gives a direction, not a fixed menu.

TRY IT ONCE

You roll. “Italian.” Homemade pizza or a little restaurant? One decision already made.

  • Italian

    Pizza, pasta, risotto…

  • Asian

    Sushi, noodles, ramen…

  • French

    Crêpes, bistro food, gratin…

  • Indian

    Curry, dal, naan…

  • American

    Burgers, barbecue, bagels…

  • Middle Eastern

    Tagine, couscous, mezze…

The dishes are examples. Adapt them to your tastes and what’s available.

THE MOVIE DIE

The genre is picked.
The movie is up to you.

Roll before looking for a title. The six symbols represent six movie moods.

TRY IT ONCE

“Comedy.” Each person suggests a title in that genre. You’ve already narrowed it down.

  • Thriller / Crime

    Mystery and suspense.

  • Horror

    For a little scare.

  • Comedy

    For a laugh together.

  • Sci-fi / Fantasy

    For a whole other world.

  • Romance / Drama

    Stories that move you.

  • Action / Adventure

    For a change of pace.

The die doesn’t name a specific movie: enjoy choosing your own.

THE YOU / ME DIE

Who goes first?
Who gets to choose?

Before rolling, agree on the action and who “You” is. “Me” always means the person rolling.

TRY IT ONCE

You roll to decide who picks the music. “Me”: you do. “You”: the other person does.

  • Me = the roller

    The person rolling the die.

  • You = the other person

    The other person, agreed before the roll.

More than two of you? Agree on the two people involved first.

THE YES / NO DIE

A little hesitation.
Two answers.

Ask a question with a yes-or-no answer. The die gives everyday plans a little nudge.

TRY IT ONCE

“Shall we take a detour for ice cream?” You roll. “Yes.” Let’s go.

  • Yes

    An invitation to give it a go.

  • No

    Another time, another idea.

The die suggests. You have the final say.

02 / ONCE YOU’VE GOT THE HANG OF IT

Two dice.
One more idea.

You can combine them too. Ask one question at a time: each die keeps its role.

FoodYou / Me

What shall we eat? Who picks the place?

Food picks the cuisine. You/Me decides which of you two finds the restaurant.

MovieYou / Me

Which genre? And who picks the title?

Movie sets the mood. You/Me picks the person who suggests tonight’s film.

Illustration of friends playing charades together
Same dice. New conversations.

03 / GOT FRIENDS OVER?

Your dice can
break the ice too.

Diga’me turns the four dice into questions, charades, challenges and little secrets. No winners: getting to know each other is the fun part.

Gather your four dice and open the game page on a phone. It guides you from the roll to the challenge.

Play Diga’me

At your own pace. You can always skip a challenge.

04 / IN CASE YOU WERE WONDERING…

The little details
that help.

A question or a problem with your OkeyDice? We’re here too.

Talk to the team
Do I roll all four dice every time?

For everyday choices, take the die that answers your question. You can combine several by asking each a different question. Diga’me uses all four: the game page explains the rules.

We don’t fancy the result. What now?

Adapt it, roll again or choose something else. Chance is there to start an idea and a conversation. Nobody has to follow the result.

The die is tilted or fell on the floor?

Roll it again on a flat surface. Read the upper face once the die has stopped.

How do I put the dice back?

Put each die back into a slot in the silicone holder and check it is properly seated before heading out. Your keychain is ready for next time.

Do I need a phone or an app?

For everyday choices, no screen: your dice are enough. For Diga’me, an internet-connected phone opens the page that displays challenges. Nothing to install.

You’re ready for the next “what shall we do?”.

Back to the start ↑